
BMW Z4 2010
3docean
The model was built on a real car foundation. It's been created precisely in true measurement units, qualitatively and as close as possible to the original. Model formats: - *.max (3ds Max 2008 scanline) - *.max (3ds Max 2008 vray) - *.fbx (Multi Format) - *.obj (Multi Format) - *.3ds (Multi Format) - *.mb (Maya 8.5) - *.lwo (Lightwave 6) - *.c4d (Cinema 4D 11) Tire textures are not included in the package. Renders were made using 3ds Max 2008 with vray 1.5 (no studio environment is provided). If you need any other formats, we're happy to create them for you. We look forward to continuing our business relationship with you. Sincerely, Humster3D Team
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