Blender environment sphere test
sketchfab
This is a speedy test adding a spherical panorama of the location as a background to the model using Blender. The UV map isn't a true spherical image, resulting in distortion at the zenith and nadir. A cube would be a better fit. Handheld panorama shot with an 8mm fisheye, quick alignment in PTGui and blurred in post-processing. The floating model looks somewhat off occasionally as the panorama was shot for a composite of all six sculptures, not specifically above this one.
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