Blank notebook 3D model
cgtrader
Blank notebook - 3D Model: Production-ready 3D Model with PBR materials, textures, non-overlapping UV Layout map included in the package. Quads-only geometries (no tris/ngons), no poles ensured for smooth rendering. Easily customizable: UV-unwrapped geometries allow you to create new Textures or modify existing ones using provided UV Layout maps (as PNG with alpha). Each Object, Material, and Texture has a unique name, facilitating effortless organization. Made in Blender 3D 2.79 with Cycles materials, then exported to OBJ and FBX; Substance Painter-created materials and textures compatible with PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: Rendered in Cycles for Blender 3D 2.7x; find 11+ promo images below: 1-6: Rendered in Cycles (Blender 3D 2.79); 7-8: Wireframe images; 9-10: Screenshot screenshots from the Blender 3D scene, showing UV Layout. Additional images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNG with Alpha. 1 Object (mesh), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; Substance Painter-made PBR Textures. Polygonal, QUADS ONLY (no tris/ngons), no poles; 24,464 vertices, 24,462 quad faces (48,924 tris). Real-world dimensions; scene scale units: cm in Blender 3D (metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing PBR Textures for various rendering engines or game engines. Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); Also compatible with generic PBR Spec Gloss and Metal Rough workflows: (diffuse + opacity, specular, glossiness, normal, height), (base color + opacity, roughness, metallic, normal, height). Main renderings made in Blender 3D 2.79 using Cycles; not provided HDR Environment Texture Image is required for exact replication of the main renders.
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