
Blackhawk Magnum Low-poly 3D model
cgtrader
Game-ready .357 Blackhawk Magnum asset available now for PBR game engines/renderers, designed in 3ds Max 2020. This package features both rigged and unrigged versions of the weapon. This product is specifically created for game, real-time, and background use scenarios. Marmoset Toolbag 3 renders demonstrate its capabilities. Note that default renders generated by 3ds Max will differ significantly from the preview images shown. Marmoset Toolbag scene files are included to provide the most authentic experience possible. Please note that textures in the embedded Marmoset preview have been slightly compressed for faster loading times. Upon purchasing, users will receive high-quality versions of these textures, providing a better visual representation of the asset. Details: Geometry has been meticulously triangulated for optimal shading and efficiency. UV mapping was done manually to maximize use of UV space and minimize potential issues during game development or animation. All objects and materials are named clearly for easy identification and organization. Model is scaled to an approximate real-world size (in centimeters) to provide the most accurate experience possible. ||Technical Specifications|| Geometry details: Triangulated to ensure efficient shading. Manually unwrapped for optimal use of UV space. Polygon counts: 16902 triangles with six bullets, 12024 triangles without bullets. Animation-capable model. Moveable parts include cylinder, gate, trigger, hammer, ejector rod, and each of the six bullets. ||Textures Details|| High-resolution textures (4096x4096): Base color Roughness Metalness Normal map Ambient occlusion Lower-resolution textures (1024x1024): .357 cartridge texture details. Additionally included: textures formatted for specular/gloss PBR, compatible with those using this format. All textures are designed to meet the standards of physically based rendering and comply with PBR requirements. Textured object paths are clean and stripped to avoid potential errors. Specialized textures tailored specifically for Unreal Engine 4 and Unity available upon request, complete with usage instructions and Substance Painter source files for easier manipulation or alteration as needed.
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