BlackBerry 9900 Pure White Low-poly  3D model

BlackBerry 9900 Pure White Low-poly 3D model

cgtrader

It's a high-quality low-poly 3D model BlackBerry 9900 Pure White that is widely used in various fields like game development, advertising, interior design, motion picture art, visualization, etc. This model was created using ortho-photos of a real phone, ensuring all details of the design are recreated accurately. One of the key benefits of this model is its ease of use: it consists of a single mesh and has only one material, which saves system resources. Additionally, the model's low-poly nature ensures it looks realistic in any renderer you choose, thanks to the high-resolution photo-textures used. The model's thoughtful topology combined with detailed textures allows for a minimal amount of polygons while achieving maximum quality, making it suitable even for close-up shots. The model uses only one material, and a photo-texture is assigned to its diffusion. To enhance advanced realism, other textures like Specular, Glossiness, Bump, and Emission are also used on the luminous elements. These include screens, indicators, etc. The Specular and Glossiness maps give different reflective and dispersing capacities to various areas of the model, creating an effect similar to using more materials. A total of five main textures are included, with a resolution of 3000 pixels square in .jpg format, along with original texture files in .PSD format. There are also textures for Cyrillic symbols on the keyboard and a Russian-speaking screen. The model was created using Maya 2009 and has real-world scale in centimeters. All parts have correct names. To aid rendering, there's an adjusted scene created in Maya 2014 with the V-Ray 2.40 renderer plug-in. This scene opens correctly in earlier versions up to Maya 2012 with V-Ray 2.0 because it is saved in .ma format. The scene includes five V-Ray Rect Light + reflectors and assigns a V-Ray MTL material to the model. Keys of the model's positions and render camera conformity are set on the timeline, along with preview images. Note that you don't need these settings if not required, and ensure animation keys from translation and rotation channels are deleted accordingly. For use in other 3D programs, scenes have been saved in formats like .fbx, .obj, .DAE, and .max (2010 version). Remember, this is a low-poly model that isn't designed for the use of any smoothing modifiers.

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