
Black metal reading lamp Maisons du monde 3D model
cgtrader
This 3D model was originally designed with Sketchup 8 software and then converted to multiple other 3D formats. Its native format is .skp, while 3dsmax scenes are created using 3ds Max 2016 version, rendered with Vray 3.00 To create a cozy reading atmosphere in your living room, it's crucial to choose the right fixture. This sleek and modern reading lamp is designed for this purpose - a floor lamp that includes a chair underneath the shade and can be easily adjusted as needed. The Reader features a sophisticated black metal design that blends seamlessly into contemporary interiors. Adding a pop of color is easy with the red reading light. Size: H 144 cm x W 61 cm, weight: 7.80 kg http://www.maisonsdumonde.com/FR/fr/produits/fiche/liseuse-metal-noir-111088.htm\nref 111088, price €59.00\nThe model has a total of 1757 polygons. To extract textures from the .skp file, simply follow these guidelines: For users with Sketchup: The process is straightforward - export an image as your chosen 2D file using the File/Export/2d Graphic dropdown option. Alternatively: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file and select Export Texture Maps in the Options dialog. You'll then find the textures in the exported folder, located in the same directory as the file. For users with C4D (a trial version is sufficient): When you import the .skp file into C4D, a folder containing all the necessary textures will be automatically generated next to the original file. 3ds Max users can simply import the .skp file and find their texture files in the ..3dsMaxsceneassetsimages directory. Additionally, you can export an fbx file with embed media selected (in the export dialog), which will generate a separate folder for textures together with the fbx file. Rhinoceros 3D users can import .skp into Rhinoceros 3D and open their material editor by navigating to Panels->Material Editor. Then, simply select any material that contains a texture on it, click on the texture name in the Textures section, and click the three-dot button - you'll see all your textures appear, stored in the ..AppDataLocalTempembedded_files directory.
With this file you will be able to print Black metal reading lamp Maisons du monde 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Black metal reading lamp Maisons du monde 3D model.