
Black metal hairpin 3D model
cgtrader
Black metal hairpin 3D Model features production-ready PBR materials, textures, and non-overlapping UV Layout map in the included package. The geometry comprises quads only (no tris/ngons) with no poles for seamless customization. Easily adaptable: each object has a uniquely named Material or Texture provided within the package, allowing users to modify existing textures or create new ones using the accompanying UV Layout maps in png format. Blender 3D 2.79 and Substance Painter collaboration brought the 3D Model to life; materials were exported as PBR-enabled for seamless rendering across Unity, Unreal Engine 4, and other compatible engines. Multiple renderings demonstrate its flexibility: 5 images created with Blender's Cycles engine are included alongside wireframes and UV layouts. UV unwrapping enables artists to manipulate textures within Blender 3D scenes while referencing provided maps. The scene scale units remain intact at centimeters per unit. PBR Textures and Materials include resolutions of up to 2048x2048, with multiple texture combinations ready for various game engines like Unity Standard Metallic, Unreal Engine's PBR Spec Gloss, Vray 3DS MAX and Substance Painter's native generic Metal Rough workflow, facilitating versatility across production-ready asset utilization. Promotional renderings reflect Cycles (Blender) settings: image one is rendered with HDR environmental texture while wireframe screenshots illustrate interior UV layout designs for improved modularity and visual consistency; scenes were initially created in Blender 3.7 using the original materials provided. UV maps come prepared as non-overlapping png files that artists can leverage when customizing Textures according to personal specifications within their 3D modeling application of choice – either FBX or OBJ file types accepted; BLEND (Blender) scene format provided exclusively supports 2.79 with Cycles native support for rendering assets across VFX projects as game assets.
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