Black chair BAROCCO houses the world 3D model

Black chair BAROCCO houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 8 and then successfully converted into a wide range of other 3D formats. The native format is .skp, while 3ds Max scene uses 2016 version, rendered with Vray 3.00. Sitting around the black dining table, the stylish Barocco black chair adds an air of prestige to your home's interior design. This attractive table chair features a comfortable designer chair upholstered in rich black velvet. Allow yourself to be captivated by this sturdy wooden chair and the soft velvety texture it offers will provide your home with a tidy and modern aesthetic look. Specifications (cm): H 110 x W 50 x D 60 Weight: 7 Kg Frame & Legs: Rubberwood Finishing: Black paint, high-quality nitrocellulose varnish satin coating; durable cotton velvet upholstery features stain-resistant Teflon treatment Toned with vibrant color: Black Seat cushioning material: polyurethane foam (density 21 kg / m3) Filling Backrest: Polyurethane foam (density 21 kg / m3) The chair also comes equipped with elastic webbing suspension for unparalleled support and stability. Check out http://www.maisonsdumonde.com/FR/fr/produits/fiche/chaise-noire-barocco-49140317.htm for more information. Ref: 49140317 The price is just €139.00. With a total of 2742 polygons, this 3D model will deliver exceptional visual accuracy and quality. You can easily access the textures by extracting them from the .skp file. Follow these simple guidelines if you have any of the following software installed on your computer: Sketchup (Free) Just export the image as your choice of 2D file under File/Export/2d Graphic - drop down option Another way is to go to File -> Export -> 3D Model, export it as a COLLADA File (*.dae) file, and make sure that Export Texture Maps is checked. After exporting, navigate to the directory where you saved the exported file and find a folder with the same name as your .skp file. This folder will contain all of the textures associated with your 3D model. C4D (Trial version is sufficient) Importing the .skp file into C4D automatically generates a folder containing all textures, which can be found next to the original .skp file in your project directory. 3ds Max When you import the .skp file into 3ds Max, it will save texture files to ..\3dsMax\scene\assets\images. If you also export fbx file with embed media option selected (in the Export dialog window), a folder containing textures will automatically be generated together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file into Rhinoceros 3D and then navigate to Panels->Material editor. Choose any material that has texture applied and click on its name in Textures section, followed by clicking three dot button next to the material panel at top right side where all textures get displayed within one frame they can be saved for reuse afterwards - allowing flexibility regarding further adjustments if required so feel free copying them paste anywhere folder of your liking feels right!

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