
Black armchair CAPRI houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8 before being converted into other formats entirely. Native format is .skp while the 3ds Max scene is version 2016, rendered using Vray 3.00 To relax and unwind in a sunny seaside setting or simply daydream by the sea, explore the elegant Capri lounger. A sophisticated garden chair that seamlessly combines natural teak with sleek stainless steel for an effortlessly chic appearance. An adjustable backrest folds up to provide a customized fit. Perfectly suited for living room gardens, this teak chaise longue is also available in a crisp white canvas finish. Size: H 87 x W 46 x D 60 http://www.maisonsdumonde.com/FR/fr/produits/fiche/fauteuil-noir-121950.htm Product ref 121 950; price €229. Polygons: 2671 Textures can be found in the .skp file To extract textures from a .skp file simply follow these guidelines if you have the right software. If you are using Sketchup (Free), just export an image as your chosen 2D format under File/Export/2d Graphic - dropdown option. Alternatively, Go to File -> Export -> 3D Model and save it as a COLLADA File (*.dae). Ensure that Export Texture Maps is selected and you will find the exported textures in a folder with the same name. C4D (trial version included) makes extracting textures effortless; when importing a .skp file into C4D, a folder containing textures will be generated next to the .skp file. 3ds Max also allows for easy extraction of textures: simply import a .skp file and you can find the texture files in the ..3dsMaxsceneassetsimages directory. Alternatively, you can export an fbx file with embed media option selected in the export dialog window; this will automatically create a folder of textures next to the exported fbx file. Rhinoceros 3D (with trial version included) provides yet another way to extract textures: simply import a .skp file and open up material editor, then select any material that has texture applied. Click on the texture name in the Textures section, followed by clicking on the three dot button - you can now view all textures in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the extracted textures into a folder of your choice
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