
Bizzotto Case 3D model
cgtrader
Bizzotto Scene V-Ray rendering and material utilization is optimized exclusively within 3ds Max and FBX files. The application of materials outside of these platforms requires manual texture reapplication for OBJ, 3DS, DXF, DWG file formats. In the master file (maxzip), textures for each FBX scene are compiled into a centralized package. For non-FBX scenes (FBX, OBJ, 3DS, DXF, DWG files), manual recoloring of all materials and reintegration with textures from the root directory is necessary to ensure optimal appearance.
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