Bird house 2

Bird house 2

3docean

Bird House 3D Model, nr. 2 in my extensive collection of detailed models. This model consists of 2 individual objects: a bird house and a pole, sharing the same non-overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model with PBR materials, textures, and a non-overlapping UV Layout map provided in the package for seamless use. Quads-only geometries (no tris/ngons), no poles, making it easy to customize and edit. Easily customizable: UV-unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided in the package (as PNG with alpha). Each Object, Material, or Texture has a unique, meaningful name for ease of identification and use. Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: rendered in Cycles for Blender 3D 2.7x, with 11+ images showcasing the model's versatility: 1-6 rendered in Cycles (Blender 3D 2.79) 7-8 are wireframe images 9-10 are screenshots from the Blender 3D scene, highlighting the UV Layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNG with Alpha. 2 Objects (meshes), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles; 3604 vertices, 3590 quad faces (7180 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the Textures or import the FBX/OBJ file along with the desired Textures set in your 3D Modeling software or game engine to get a production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image, which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/bird-house-2-8c3f2e4bc61149ac8dcfc243ae560f84

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