
Bird Feeder Low-poly 3D model
cgtrader
The 3D model is highly detailed and game-ready. It's not subdivided into smaller parts. The actual scale of the object is roughly 23.6 x 25 x 26.4 centimeters in real life, with proportions and sizes carefully observed and matched as closely as possible to the original item. This 3D model consists of a total of 54 polygons, 108 triangles, and 76 vertices. The supported formats include: .max files, which contain quads only, along with a mesh and material (Vray 3.20.03), default Scanline, and textures that are Specular/Glossiness. .tbscene files come in two versions: one is triangulated, the other has a regular mesh, both including PBR textures and Marmoset Toolbag 3 scenes. .FBX files also contain quads only, along with meshes and textures/materials from default Scanline. .obj files are triangulated and include meshes, textures, and materials from default Scanline, all exported from 3ds Max 2015. .glb files are triangulated as well and feature PBR textures that are compressed in format, exported directly from Marmoset Toolbag 3. .gltf files also have a triangulated mesh, along with PBR textures in .jpg format, exported using glTF Tools Visual Studio Code. .unitypackage files contain triangulated meshes and textures in .tga format, all exported from Marmoset Toolbag 3. .spp files are Substance Painter Projects, versioned at 2020.1.1 (6.1.1). The UVs on this model are unwrapped and non-overlapping, carefully laid out with no inverted or overlapping polygons by hand. There are two sets of game-ready textures available: one set in PBR format, comprising five .png files at 1024x1024 resolution, and another set for Specular/Glossiness, consisting of four .png files also at 1024x1024 resolution. These textures were rendered using Marmoset Toolbag 3 version 3.08, as well as Vray 3.20.03, resulting in one single image per format. If you need a high-poly mesh instead, simply let me know!
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