Binoculars Low-poly  3D model

Binoculars Low-poly 3D model

cgtrader

This product is precision-engineered for seamless integration into live games, real-time applications, and background usage. :) -- MESH -- Polygonal mesh composition exclusively utilizes quads or tris; no n-gons are present Model measurements carefully scaled to closely approximate realistic dimensions Centering applied to ensure model's accurate placement at origin Naming conventions rigorously observed for all textures and objects Comprehensive testing undertaken within Unreal Engine 4 Product utilization demands no proprietary plug-ins; standalone compatibility ensured Export options include: .fbx, .obj, and .3ds file formats, facilitated through Blender export functionality. -- TEXTURES -- High-resolution texture maps, created in Substance Painter, meet exceptional quality standards: Texture dimensions conform to a 1024x1024 aspect ratio Textures are stored in industry-standard PNG format Textures designed specifically for Physically Based Rendering (PBR) optimization, encompassing: UE4 Configuration: Base Color mapping applied for accurate representation Normal mapping added for enhanced detail fidelity Roughness/Occlusion/Metallic parameters fine-tuned for photorealistic texture generation Unity configuration: Albedo/Transparency pairing enhances texture's overall appearance Ambient Occlusion ensures accurate shading simulation Metallic/Smoothness controls fine-tune material characteristics Normal map optimization enables smooth, precise reflections Unified cross-platform compatibility: Diffuse/Glossiness parameter set Height/Normal/Specular control options allow for precise customization.

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