
BFGoodrich with Wheel Rim 3D model
cgtrader
The CAD model was a wheel rim imported directly into Maya, where the tire was created from scratch. Modeled after an original tire wheel rim, every detail was meticulously preserved. The tire boasts a unique UV mapping strategy that combines different techniques for optimal results. Three export formats are available: FBX, OBJ, and STL, with the latter limited to the rim itself. Breaking down the full model's geometry reveals impressive numbers: 102,448 polygons and 91,821 vertices. In contrast, one tire has a more modest polygon count of 22,351 faces and 26,813 vertices, while the rim itself boasts an even higher number of 80,097 faces and 65,008 vertices. I'm thrilled to share this model with you, and I hope you enjoy working with it!
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