
Bench with metal legs Low-poly 3D model
cgtrader
Bench - PBR, Low poly - game ready. Made in Blender, textured in Substance Painter, rendered in Marmoset Toolbag 3. Contains: 1 Bench -> 80_verts, 68_faces, 152_tris. Texture Workflow: Metallic. Texture Sets: Standard, Unity, UE4. Texture Size: 4k, PNG (Textures can always be scaled down in any software if needed). For texture setup read the short tutorial at the end of this description. Formats: FBX, OBJ, COLLADDAE, BLENDERORIGINAL. Real-world size: 48x138x48cm. System units: centimeters. Note: Only Unity and Unreal Engine Textures are provided. Drag in textures and file formats into your project yourself. Note: Screenshots taken in unity and UE4 are in default projects with no lighting or alterations. Results may be different or better depending on your project's settings. UE4 Textures Setup: Import Base color, Normal map and Roughness-AO-Metallic maps. Double click Roughness-AO-Metalic and disable sRGB. Create Material: Drag these 3 maps into it. Base color and normal map connect to their inputs. Some assets don't have a normal map so proceed without it. Set Roughness-AO-Metallic node to linear color (Only works if you turned off sRGB before). Connect RED channel to AO, GREEN to Roughness, BLUE to Metallic. Unity Note: To change to Linear Color Space: Go to Edit>Project Settings>Player>Other Settings>ColorSpace and set it to Linear.
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