Bench Game Ready PBR Textures Low Poly Low-poly  3D model

Bench Game Ready PBR Textures Low Poly Low-poly 3D model

cgtrader

Real-Time, Game Ready, Wooden Bench Collection. Display images were rendered in Marmoset Toolbag 3. Normal maps were baked from a high-poly model using Substance Painter with the MikkT tangent space setting. The rigged model features basic rigging setup with pivots located in all the right places. The collection includes 3D file types such as Max 2014 files, Maya 2015 files, .FBX 2014 files, and .OBJ 2014 files, each in rigged form except for one that is not rigged. Marmoset 3 File formats are also included, displaying the images shown in thumbnails. All textures can be found in the .zip file along with all program files located in a designated folder within the archive. We highly recommend downloading the .zip file and opening up your desired 3D format to allow for seamless integration of texture paths. This collection includes various PBR (Physically-Based Rendering) texture types suitable for Unity, Cryengine, and UE4, including Metalness and Specular workflows: - Ambient Occlusion: 4096x4096 pixels - Normal Map: 4096x4096 pixels - Diffuse: 4096x4096 pixels - Gloss: 4096x4096 pixels - Specular: 4096x4096 pixels - Base Color: 4096x4096 pixels - Roughness: 4096x4096 pixels - Metalness: 4096x4096 pixels Additionally, source texture maps from the high-poly bake are included to allow for re-texturing: - Ambient Occlusion: 4096x4096 pixels - Curvature: 4096x4096 pixels - MeshNormals: 4096x4096 pixels - Position: 4096x4096 pixels - Thickness: 4096x4096 pixels - World Space Normal: 4096x4096 pixels Note on textures: Normal maps are flipped along the y-axis, suitable for DirectX. However, if you encounter flipped normal maps in other software, highlight the green channel in Photoshop and press Ctrl + I to adjust. To address potential issues with roughness and metalness appearing too shiny in certain environments such as UE4, ensure these textures are set to linear by double-clicking on them and unchecking the sRGB box. An alternative fix involves combining maps using an image editor like Photoshop. Mostly flat UV's are employed with occasional overlapping pieces where necessary. Units used are Metric. This model is Game Ready. Click on my Username for more Game-Ready models!

Download Model from cgtrader

With this file you will be able to print Bench Game Ready PBR Textures Low Poly Low-poly 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Bench Game Ready PBR Textures Low Poly Low-poly 3D model.