
Bench brown LOUNGE houses the world 3D model
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This 3D model was originally created using Sketchup 8 before being converted to other formats including .skp and 3dsmax. Native format is .skp, with a 3ds Max 2016 version scene rendered in Vray 3.00. The House Furniture World collection includes a 2013 rendition of a brown bench lounge that seats two. Covered in coated textile, this small bench features solid pine wood feet to create a cozy atmosphere with dimensions measuring H 88 x L 125 x P 55 centimeters. Referencing product #133158, it can be found at www.maisonsdumonde.com for €199. The model's complexity is defined by 139 polygons. Texture files are contained within the .skp file. If you possess software like Sketchup, C4D, 3ds Max, or Rhinoceros 3D, extracting these textures becomes straightforward. Here’s how: Using Sketchup (available free), export your desired 2D file under File/Export/2d Graphic – an easily accessible dropdown option. Alternatively, go to File -> Export -> 3D Model. When prompted for settings, click on the Options button and confirm that ‘Export Texture Maps’ is enabled. Once exported as a COLLADA File (*.dae) file, navigate to the location and you’ll find all the textures within a directory labeled with the name of your exported file. With C4D (even trial versions suffice), importing the .skp model automatically organizes the texture files in a folder located next to it. No additional action is needed; simply load the C4D software and follow standard import procedures. Importing .skp into 3ds Max allows users to easily locate textures stored within the '..\3dsMaxsceneassetsimages directory'. Another alternative includes exporting an fbx file with embedded media selected, causing a new folder with textures to emerge together with the exported fbx file. This makes for seamless organization and export. Rhinoceros 3D (even trial versions are capable of handling .skp imports) requires users to access the Material Editor (found in Panels->Material editor). Here you will select any material having texture associated, then simply click on its name, locate three dot button. You will be taken to the location where the texture resides - ..\AppDataLocalTempembedded_files directory. This allows users the liberty to copy and paste the desired textures into an alternate folder of preference
With this file you will be able to print Bench brown LOUNGE houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Bench brown LOUNGE houses the world 3D model.