
Behemoth alien creature Low-poly 3D model
cgtrader
Verification details of the FBX fileFilesFBX file formatSceneSupported object typesGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsRequired PBR texturesNo embed texturesTexture aspect ratioPower of 2 texture sizesAssigned materialsUVsNo overlapped UVs per UV islandUV unwrapped modelNamingAllowed charactersDescription*Behemoth Alien Creature * Concept designed by me. Model's scale: 26 meter length and 7.8 meter height. Already basic rigged (behemoth_creature-rigged-packed.blend and other animated .blend files) and has animations like the preview video. The rigged armature needs Wiggle Bone add-ons for the jiggle effect of bones (You can download it free here: https://blender-addons.org/wiggle-bones-addon/ and it would be great if you donate to them) You need to install the add-on before open the animated Blender file. Animations list: Idling (looped), Walking (looped), Running (looped), Intimidate (looped), Attack (looped), Being attacked (looped), Defeated (.fbx and.blend formats inside animated-fbx-and-blender.rar files). 1 UDIM non-overlapping UV mapping. Texture maps resolution: 4096x4096 (include Substance Painter file for export other resolutions and modify detail). Polycount: 16368 poly quad mesh (Zbrush file attached). Suitable for both raytracing render and realtime render. The demo animation video render by Eevee realtime render engine and images rendered by Cycles raytracing render engine (Blender 3.2). If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store. behemothcreaturealienmonsterextraterrestrialdemondevilbeastsatanmythlegenddragonrhinobullbuffalooxmutanttitankaijudinosaurcharacterfantasyfantasy character
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