Beer Bottle v1 for Games Low-poly 3D model

Beer Bottle v1 for Games Low-poly 3D model

cgtrader

Beer Bottle v1 for use in games with made-up generic label About the model: This model is designed specifically for use in games. The model was created using Blender3D modeling software, ensuring a high level of detail and realism. Textures were crafted using Substance Painter texturing software, further enhancing the model's visual appeal. This model is built to scale, providing an accurate representation of its real-world counterpart. Model contents: 1 Native .blend files with no modifiers, base lowpoly mesh only. 1 OBJ files with no modifiers, base lowpoly mesh only. 1 FBX files with no modifiers, base lowpoly mesh only. ID map for the material in .zip archive. All texture folders in .zip archive. Model structure: The model consists of a single object named Beer1. This simplifies the process of importing and using the model within your game engine. Mesh information: This model features quad topology, ensuring seamless rendering and minimizing errors. The base mesh contains 748 quads (1496 triangles) and 756 vertices, providing an excellent balance between detail and performance. Material information: The model has one material named Beer1_mat. This material utilizes six texture maps: base color, ambient occlusion, metalness, roughness, opacity, and normal map. All textures are in .png format and come in 1k, 2k, and 4k resolutions. No shaders are used; instead, textures are applied directly to the model. UV maps information: Manual unwrapping of UV's has been done without any overlap, ensuring smooth texture application and minimizing the risk of distortion. Intended use for the model: This model is ideal for games that utilize real-time rendering engines such as Unity and Unreal. It can also be used in Virtual Reality and/or Augmented Reality applications. While it can be used for rendering, it's recommended to use it in far shots due to its low-resolution mesh. Preview renders info: The preview images shown are rendered using the base mesh only, without any modifiers. The model was rendered in Blender 2.90 with Cycles and Eevee rendering engines, each image marked with the name of the engine used. Results may vary depending on lighting and rendering engine chosen. Lighting was done using area lights in Blender, and a backdrop (not included) was used to create a clean scene. ==================================================================================================================== If you require any additional information or assistance prior to or after purchasing, please feel free to contact me here. I will respond promptly to ensure your needs are met. Thank you for considering my model.

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