
Bedside Table 7
3docean
A bedside table 3D Model, number seven in my collection. This production-ready 3D Model comes with PBR materials, textures, and a non-overlapping UV layout map provided in the package. Quads only geometries are used (no tris/ngons), without any poles. The design is easily customizable: UV unwrapped geometries allow you to create new textures or modify existing ones using the UV layout maps provided in the package (as PNG with alpha). Each object, material, and texture in the package has a unique and meaningful name. PBR textures files are included in a subfolder within the BLEND and MAX archives, along with scene files. This 3D Model was created in Blender 3D 2.79 using Cycles materials and in 3D Studio MAX 2019 using V-Ray Next 4.02.04 materials, then exported to other formats. Promo images show this bedside table rendered in different software: the first image is a Cycles rendering for Blender 3D 2.7x, while the second image is a V-Ray Next 4.02.04 rendering for 3DS MAX 2019 (native file format). You can find over a dozen promo images in this description: - Number one was rendered in Cycles (Blender 3D 2.79) - Number two was rendered in V-Ray Next 4.02.04 - Numbers three through seven were also rendered in Cycles (Blender 3D 2.79) - Numbers eight and nine are wireframe images - Numbers ten and eleven are screenshots from the Blender 3D scene, showing the UV layout - Number twelve is a screenshot with rendering in 3D Studio MAX 2019 + V-Ray Next 4.02.04 - Other images show UV layouts (at least one) Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials), BLEND (2.79 with Cycles materials). This collection includes: - One object (mesh) - One PBR material (in Blender Cycles and in 3D Studio MAX V-Ray scenes) - UV unwrapped textures - Non-overlapping UV layout maps UV layout maps and image textures have a resolution of 2048×2048; PBR textures were made with Substance Painter 2. The geometry is polygonal, using quads only (no tris/ngons), without any poles. It has 11122 vertices and 10400 quad faces (20800 tris). Real-world dimensions are used; scene scale units are meters in Blender 3D and cm in MAX. A uniform scale object is provided (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. A PBR multi-engine textures pack is included: a zipped folder contains a set of PBR textures for various rendering engines or game engines: - Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) - Vray for 3DS MAX (diffuse, reflect, reflection glossiness, normal) - Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) - Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) - Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) - Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the textures or simply drag-and-drop the FBX/OBJ file along with the texture set you want into your 3D modeling software or game engine to create a production-ready asset. Important: Main renderings were made in 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials) and in Blender 3D 2.79 + Cycles using an HDR environment texture image, which is not provided in the package. Sketchfab 3D preview: https://sketchfab.com/models/ce45bcdad5f140b0ad7c2dc6a4f33609
With this file you will be able to print Bedside Table 7 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Bedside Table 7.