Bedside Table 5

Bedside Table 5

3docean

A Bedside Table 3D Model, number five in my collection. Production-ready 3D models are delivered with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. This is a quads-only, no poles 3D model. It's designed for use in archviz or product shot renderings (you can also use it to produce stock images and illustrations to sell on stock image websites). Easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the UV Layout maps provided in the package (as PNG with alpha). Each object, material, or texture included in the package has a unique, meaningful name. PBR texture files are located in a subfolder within the BLEND and MAX (VRAY) archives along with scene files. Made in Blender 3D (Cycles materials) and 3D Studio MAX 2013 (V-Ray 3.60), then exported to other formats. PROMO IMAGES: The first image was rendered in Cycles for Blender 3D 2.7x, the second image in V-Ray 3.60 for 3DS MAX 2013 (native file format). You can find 13+ promo images in this description: Number 1 rendered in Cycles Number 2 rendered in V-Ray 3.60 Number 3-4-5-6-7 rendered in Cycles Number 8-9 are wireframe images Number 10-11 are screenshots from the Blender 3D scene, showing UV Layout Number 12 is a screenshot with rendering in 3D Studio MAX 2013 + V-Ray 3.60 Other images: UV layouts (at least one) Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2013 (V-Ray 3.60 materials), BLEND (2.77 Cycles materials). One object (mesh), one PBR material (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped textures. PBR colors and image textures are provided for each material in the package; channels used: base color (diffuse / albedo), metallic, roughness, normals, ambient occlusion. UV layout maps and image texture resolutions: 2048×2048; PBR textures made with Substance Painter 2. Polygonal, quads only, no poles; 6593 vertices, 6494 quad faces (12988 tris). Real-world dimensions; scene scale units: meters in Blender 3D; cm in MAX. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. PBR Multi-Engine Textures Pack included: a zipped folder with PBR textures for various rendering engines or game engines! Adobe Dimension (diffuse, reflect, reflection glossiness, normal, metallic, opacity) Amazon Lumberyard (diffuse + opacity, specular, Ddna (normal + glossiness)) Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unity 5 Specular workflow textures (albedo + transparency, specular + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Vray for 3DS MAX (diffuse, reflect, reflection glossiness, normal) You can edit the textures or simply drag-and-drop the FBX/OBJ file along with the texture set you want in your 3D modeling software or game engine and link them together to get a production-ready asset! Important: Main renderings made in V-Ray 3.60 and Blender 3D + Cycles using an HDR environment texture image that is not provided in the package. Sketchfab 3D preview: https://sketchfab.com/models/0333c1f5fdfd42e48afe8554f2428f40

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