
BED HEAD NOIRMOUTIER 160 houses the world 3D model
cgtrader
This 3D model was originally crafted with Sketchup 8 and then translated into numerous other 3D formats. The native format is .skp, while 3dsmax scenes are built in 3ds Max 2016 version, rendered with Vray 3.00 from CATALOGUE 2014 with its softened colors, this wooden headboard will bring Recycling charm 'to your room. Composed of multiple colored slats, this headboard 160 simply rises behind the bed or can also be wall-mounted. Each piece is crafted with a weathered and aged effect, making it unique. Complete this natural and authentic atmosphere with wood bedside Noirmoutier. Size (cm): H 125 x W 172 x D 3 Weight: 0.10 Kg\nRef: 138928 price249,90 €\nPolygons: 6 \n\nTextures can be located in .skp file\n\nHow to extract textures from .skp file?\n\nIf you possess any of the following software, it is simple. Follow these guidelines provided:\n\nSketchup (Free)\n\nJust export the image as your preferred 2D file under the File/Export/2d Graphic - dropdown option.\n\nAnother way:\n\nGo to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures.\n\nC4D (Trial version is sufficient)\n\nImporting .skp file to C4D automatically generates a folder with textures next to the .skp file.\n\n3ds Max\n\nWhen .skp file is imported to 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.\n\nRhinoceros 3D (Trial version is sufficient)\n\nImport .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory.\n\nFeel free to copy and paste the textures to any folder you like.
With this file you will be able to print BED HEAD NOIRMOUTIER 160 houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on BED HEAD NOIRMOUTIER 160 houses the world 3D model.