bed head 160 VERSAILLES houses the world 3D model

bed head 160 VERSAILLES houses the world 3D model

cgtrader

This 3D model was originally created using Sketchup 8 before being converted to various other formats. Its native format is .skp, with 3dsmax scenes based on 3ds Max 2016, rendered utilizing Vray 3.00 HOUSES FURNITURE WORLD, NEW 2012 For a royal bedroom, top off your bed with the Trianon headboard. This 160 headboard is crafted from wood, aged slightly to bring out the bleached appearance of the mango tree. With any sculpted curves in wood, this adult headboard will give an elegant Grand Siècle feel to your bed, creating a truly refined bedroom decor. A baroque headboard that brings true elegance to your room's interior design. Also available in 90cm size. Dimensions (cm): H 177 x W 160 x D 5 Weight: 59.10 Kg Reference Number: 121 738 Price € 529 Polygons: 347 The .skp file contains all the textures you need. To extract the textures from this file, you can follow these steps if you have one of the following software applications available to use. Follow the provided guidelines to successfully extract your textures: If you have Sketchup (available for free), simply export the image as a 2D file using the File/Export/2d Graphic option in the drop-down menu. Alternatively, go to File -> Export -> 3D Model and choose the COLLADA File (*.dae) format. Ensure that Export Texture Maps is selected before clicking on the Options button. Once exported, navigate to the directory where the file is saved and find a folder with the exported filename containing all your textures. C4D users can import the .skp file into their software. A folder with textures should be automatically generated next to the imported .skp file. 3ds Max users can import the .skp file into their software, storing texture files in ..\3dsMaxsceneassetsimages You can also export fbx file with embed media option selected, resulting in a new folder containing all the textures. Rhinoceros 3D users, first import the .skp file. Open the material editor by going to Panels->Material editor. Then select any material that contains texture and click on the three dot button. You will see all the textures available for viewing; it's located in the ..AppDataLocalTempembedded_files directory. Now, you can freely copy and paste the textures into any desired folder

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With this file you will be able to print bed head 160 VERSAILLES houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on bed head 160 VERSAILLES houses the world 3D model.