Beach Resort 3D model
cgtrader
HIDES MODEL OF A TROPICAL BEACH RESORT Scene Details Scene uses Multiscatter plugin: This plugin is required to render the palmtrees accurately! The scene is compatible with V-Ray 2 and has been prepared accordingly. Scene employs Linear Workflow. Polygon count in scene: 5,247,860. High memory consumption detected: It is highly recommended that at least 8GB of RAM be available! Geometry Information Beach segment measures 1200m long. Model stack is collapsed for efficiency. Materials distribution: Sand texture: UVW map 1 applied Sand texture: Micro-noise map (UVW) applied at scale 2 Reef texture: UVW map 4 applied Palmtrees are strategically positioned using Multiscatter plugin: This plugin is essential for accurate palmtree rendering! Roof utilizes Max's internal Hair System, but requires V-Ray 2 for rendering - Instructions on usage have been included. Material Overview Materials used throughout the scene are of V-Ray type. Two distinct ocean options available: one with and one without waves. Simply assign material accordingly. Reef is textured using blend material, which seamlessly blends from reef to sand. Wave texture: high-resolution at 12K Reef texture: medium-resolution at 8K Sand texture: lower-resolution at 4K Light Setup Information Scene utilizes V-Ray Daylight system with Physical Camera setup for photorealism. Linear Workflow employed in lighting configuration.
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