Beach bucket and shovel set

Beach bucket and shovel set

3docean

Beach bucket and shovel set 3D Model. Three objects (bucket, handle, shovel), each with its own unique non overlapping UV Layout map, Material, and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package. Quad geometries only (no tris/ngons), no poles are present. Easily customizable: UV unwrapped geometries allow for new Textures to be created or existing ones modified using the provided UV Layout maps as PNGs with alpha. Each Object, Material, or Texture has a unique name in the package. Made in Blender 3D 2.79 (Cycles materials), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. Promo images: the first image rendered in Cycles for Blender 3D 2.7x; eleven promo images are included in this description: Numbers 1-6 rendered in Cycles (Blender 3D 2.79) Numbers 7 and 8 are wireframe images Numbers 9-10 are screenshots from the Blender 3D scene, showing UV Layout Other images: at least one UV layout Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNG with Alpha. Three Objects (meshes), three PBR Materials, and UV unwrapped Textures are provided in the package. UV Layout maps and Image Textures resolutions are 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY geometries (no tris/ngons) without poles; 23255 vertices, 23255 quad faces (46510 tris). Real world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for multiple rendering engines or game engines. Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) Import the FBX/OBJ file along with the desired Textures set into your 3D Modeling software or game engine and link them together to get a production-ready asset. Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/beach-bucket-and-shovel-set-12b3b75be5734edab32946f5846ae98c

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