BB-8 Jedi Joust

BB-8 Jedi Joust

thingiverse

Team Name: Galactic Sphero Squad Sphero Obstacle Course Design Challenge - Design a product using a 3D printer that works in harmony with the sphero and navigates an obstacle course. The challenge requires your product to include a jousting device for the final game. https://www.youtube.com/watch?v=QuFFDsJ_IE0 https://www.youtube.com/watch?v=uszdCsB345A Star Wars Marvin - http://www.thingiverse.com/thing:1209338 Maker Faire Robot - http://www.thingiverse.com/thing:40212 Low-Poly Yoda Head - http://www.thingiverse.com/thing:906951 BB-8 Sphero - http://goo.gl/E9D13o Pencils - http://goo.gl/XxzWzZ Straws - http://goo.gl/02q2iD Print Settings Printer Brand: MakerBot Printer: MakerBot Replicator Rafts: Yes Supports: Yes Resolution: .2mm Infill: 5% How I Designed This Galactic Sphero Squad Design Challenge This game was designed during the DC MakerBot MAKEATHON 2016 Challenge. We used the MakerBot Replicator to print our game pieces, which were downloaded from Thingiverse. The jousting device was designed by our team to work in harmony with the sphero. Our team created a game for students to learn STEM components and use a 3D printer. This project can be implemented in a Robotics, Engineering, and/or STEM project-based classroom because it utilizes physics. Overview and Background BB-8 Jedi Joust is a game that uses navigation and strategy while implementing STEAM based components, physics concepts, theories, and logic. Students will work from a concept sketch to a 3D product. This game allows students to learn how to code and program the sphero. Students will work problem-solving, reflect on the engineering process to balance, symmetry, friction, moment arms, use of materials while discussing weight, load, counterweight, and pivoting factors that come into play in the overall challenge. Lesson Plan and Activity Duration: 5 classes -- Concept (1 Day) -- Design Session (1 Day) -- Build Time (1 Day) -- Working Sessions (2 Days) -- Final Presentations (1 Day) Goal: The opponent must drive through the course, which includes obstacles, towers, and rings. You must drive through the objects laid onto the course without touching them; touching the objects will subtract one point from your total score. Scoring: +5 points for turning over a tower (15 points possible) -1 for touching the obstacles laid on the field -2 for passing outside the game field -2 if BB-8's jousting component falls off +10 for jousting the final ring and carrying it to the home square +20 Engineering Notebook showing a sustained investigation of the design and product +10 for fastest time through the course 55 points possible (max) Skills Learned Standards: Engineering - Balance, Symmetry, Friction, Moment Arm, Weight Distribution, Load Bearing, Counterweight, Pivoting Factors, Choice of Materials Project-Based Learning - Flipped Classroom Video: Towers Video: Joust

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