Baymax with Armour

Baymax with Armour

thingiverse

This Baymax was begun while I was teaching how to use TinkerCad software. The movie Big Hero 6 had just come out so I wanted to make it relevant for my students. As soon as I started modeling, I would erase everything and start again in the next class but I thought it would be cool to see it finished. While students worked on their robots, I built Baymax and this allowed them to observe and ask questions about how I created certain shapes. This was a great subject because I used many different geometric shapes and had to figure out which ones would work best for cutting other shapes. Print Settings Printer Brand: MakerBot Printer: MakerBot Replicator 2 Rafts: Doesn't Matter Supports: Yes Resolution: Standard Infill: 10% Post-Printing How I Designed This I created this model using TinkerCad.com. I usually teach my students the basics of the program and how to navigate its interface. Start - I started with cylinder shapes for the torso and egg shapes for the pectorals but did not resize them proportionally every time because some parts of the body are oddly shaped. For the helmet, I used a sphere initially and cut out the eye section with a rectangle. To show his head, I placed a smaller sphere inside the helmet. Then, I took a hexagon and stretched it slightly for the mouth area to make it look more attached, so I added wedges on both sides coming out from the helmet. The wings were very difficult to create. I used wedge shapes, rectangles, and custom curved shapes to achieve the curves of the wings. Project: Replicate Character Objectives - Students will be able to think critically and use problem-solving skills by creating a 3D object. They will also be able to plan, manage, and make informed decisions about which geometric shapes to use for their desired form. Additionally, they will understand new technology and how it operates. Audiences: I teach this project in high school, grades 9-11. This project would be their third small project with the program so I'd say a novice skill level. Preparation - Before starting the project, I usually show students some keyboard shortcuts to view their objects at 360 degrees and then take them through the tutorials provided by the website. They need to understand the 3D platform and how shapes can work together to create the forms they want. Steps: After all preparation, I ask the students to find a cartoon or animated character that they like with more of a geometric look/shape. When they come in the next day, we begin working on it.

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