Battletech Weapon 3.0 Packs

Battletech Weapon 3.0 Packs

thingiverse

_General Updates:_ - Updated 22/05/23 New models for LMG, MG and HMG based on Battle Armour variants. All Gauss weapons updated with proper barrel symmetry. LMG, MG and AP Gauss changed to proper half-ton sizes. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ These are the weapons 3.0 that are used on Gen 3 designs The 3 .blend files contain all of the standard BattleMech weapons, AMS, PPC Capacitor and M-Pod. You can use these to make custom variants of your own, customise the new turrets or do whatever else you want with them. To make normal artillery out of the cannons you just have to extend the barrel by an amount that seems reasonable to you. Lore states they are snub-nosed so double length would make sense. Normal missile weapons are more complex and are not just plug and play, they are designed as such to allow for non-standard arrangement of missiles on things that require it. Moving a missile tube's edge next to another and joining them will merge them together, once merged you can select one front and rear outer edge and fill between them with 'f'. Selecting a single long edge of the new rectangle and just holding 'f' will encase the missile system. Doing it this way prevents misprints on the missile tubes. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

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