battle axe Low-poly 3D model

battle axe Low-poly 3D model

cgtrader

The model boasts a sleek and meticulously refined architecture, perfectly suited for deployment in cutting-edge computer games. It's a formidable tool designed to unleash devastating attacks on adversaries, harkening back to the medieval era when robust warriors wielded it with great effect. Typically, this weapon was employed by physically imposing individuals who could harness its considerable power. Texture Details: Base Color - The foundation hue that sets the tone for the model's visual aesthetic. Emissive - A property that governs how much light is emitted from the model, contributing to its overall luminosity and depth. Ambient Occlusion (AO) - A technique used to create a more realistic representation of ambient lighting in the scene, adding shadows and depth to the model. Height Map - A 2D image that contains height information about the model's surface, crucial for creating detailed textures and effects. Metallic - This attribute determines how metallic or non-metallic the model appears, influencing its shine, reflectivity, and overall visual appeal. Normal Map - A 2D map that stores normal vector data for the model, used to simulate small surface details such as grooves, bumps, and other features not visible to the naked eye. Roughness - Controls how rough or smooth the model's surface appears, affecting its ability to reflect light and the overall visual fidelity. Format Options: max2017 - A file format compatible with Autodesk Maya 2017, allowing for seamless import and export of models between this software and others. max2020 - An updated version of the max file format, optimized for use in Autodesk Maya 2020 and its subsequent releases. FBX - A widely adopted open standard for exchanging 3D model data between various software applications, ensuring compatibility across different platforms. OBJ - A simple text-based format used to store 3D models, easy to read and write, making it a versatile choice for many modeling tasks.

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