
Bathroom Wall Storage Mirror with Crack and Rusty Option Low-poly 3D model
cgtrader
WHY DO YOU NEED TO BUY THIS MODEL ?\n\nI created this exclusive Storage Mirror to add a touch of simplicity and practicality to any space, whether interior or exterior. It looks amazing in bathrooms.\n\nTo give it an extra boost of realism, I included two presets of PBR painted textures that can be applied to suit your needs. The Steel flash material is also perfect for architectural projects.\n\nAs a bonus, I added a crack option that allows you to replace the normal map and achieve stunning results.\n\nThere are three ways to use this model: one is ideal for game engines and real-time rendering due to its low poly count, good normals, and nice topology. It's also free from ngons or triangles, making it easy to modify the mesh and add modifiers like subdivision. In 3DS Max and Blender, you'll find creases on the edges that make it simple to use OpenSubdivisions without needing to slide edges. I've created two options for those working with real-time renders or using textures maps instead. Both are available in 4K and 2K resolutions.\n\nIf you prefer not to use subdivision, I included a high-poly mesh with UVs and textures that work perfectly on these meshes.\n\nTo make placement easier, the low poly objects have properly located pivot points.\n\nIn summary, this model is designed for repeated use and can be easily integrated into any project without hassle, saving you thousands of hours.\n\nMore Details\n\nThis package includes a Storage Mirror, both low-poly and high-poly meshes, two presets of PBR Textures, and one material in the doc files.\nClean topology and optimized geometry ensure smooth performance.\nThe hierarchy is well-organized with renamed objects for easy identification.\nAll UVs are unwrapped without any overlap, making it ideal for texturing.\nPBR support includes channels for Albeto (Color), Metalic, AO, Normal Map, and Roughness.\nAvailable formats: Blender, OBJ, FBX, .3DSmax, 3DS\nGeometry is a Polygon Mesh with subdivision capabilities.\nPoly Count: 225\nUnits Used: CM\nTexture Formats: PNG\nResolution Textures: 4098x4098 (4K), 2048x2048 (2K)\nTotal Archive Size: 140MB\nIf you have any questions or encounter issues, please don't hesitate to contact me.\nI apologize for the spelling mistake in some file names - I mistakenly used "Mirron" instead of "Mirror," and I'm aware that my English may not be perfect.
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