Bathroom in a greenhouse TUILERIES houses the world 3D model

Bathroom in a greenhouse TUILERIES houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 8 and then converted to other 3D formats as needed. Native format is .skp, and 3dsmax scene utilizes 3ds Max 2016 version, rendered with Vray 3.00. Seeking a garden shed to safeguard your plantations? Discover the charming greenhouse Tuileries. Inside this steel greenhouse featuring a rusted metal finish, your plants can safely spend winter without fear of frost. Fully glazed, the garden porch transforms into a treasured case for your plants. Considering limited space, you may opt for the smaller greenhouse Tuileries. Design credits Frédéric Tabary. Dimensions (in cm): H 252 x W 235 x D 212 Weight: 625.50 Kg Houses Furniture World presents this new product for 2012 by exclusive designer Fréderic TABARY. Visit http://www.maisonsdumonde.com/FR/fr/produits/fiche/serre-tuileries-121547.htm to learn more. Product Ref: 121547 Price: €3490 Decorated models consist of 27572 polygons. Texturing is accessible in the .skp file. Do you require assistance with extracting textures from a .skp file? To simplify the process, if you possess one or more of these software programs, follow the detailed guidelines provided below: Sketchup (Free): Export an image as your preferred choice under File/Export/2D Graphic option. Alternatively: Go to File -> Export -> 3D Model and select COLLADA File (*.dae) format. During export, be certain that Texture Maps is selected in the Options window. Find the exported folder, containing all textures within it. C4D (Trial version will suffice): Upon importing .skp into C4D, a texture folder is automatically generated adjacent to the original file. 3ds Max: When .skp is imported, texture files are saved to ..\3dsMaxsceneassetsimages. To simplify matters further, export an fbx file with Embed Media option selected during export, generating a separate textures folder together with the fbx file. Rhinoceros 3D (Trial version should suffice): Import .skp into Rhinoceros 3D. Open material editor via Panels -> Material Editor. Select any material that contains texture on it and click on texture name within Textures section. You can now view all textures in the ..\AppDataLocalTemp\embedded_files directory. Free to copy and paste the extracted textures to your preferred folder.

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