basketball player 3D model

basketball player 3D model

cgtrader

A highly detailed basketball character model, initially crafted with Maya 2014 and exportable to 3ds Max 2014 as FBX, operates seamlessly in both applications with perfect animation functionality. In Maya, you can choose between cloth simulation and cloth-rigged versions. This model is versatile for use in advertising, design visualization, film, game cutscenes, commercials, and VR. All presentation images are Mentalray-rendered without compositing, making them ready to render as previews. The textures are UV mapped and include color maps for subsurface scattering. The character is custom-rigged, allowing full control of the face and body with an animator-friendly setup and production-ready features. The rig includes IK/FK switching for spine, head, arms, legs, fingers, stretchy limbs, bend controls on limbs, full foot control, elbow and knee sliders, scaleable body parts, and thickness control for limbs. High-quality animation is included, ready to use or adjust according to your needs. Additional files include a lighting scene, Maya file with body and clothes animation, FBX export for use in various 3D applications, and cloth cache containing geometry cache files for Maya.

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