
Basic Character Rig for modo 3D model
cgtrader
This LXO file contains a basic rig for learning modo601's bones and deformation system, featuring a SubD character with fur hair, two image maps for eyes, and a skin material. The symmetrical bone structure is heat map-bound and has modified weight maps to ensure smooth deformations at key areas. It includes a zeroed-out setup position with a keyframed pose and controllable eyelids. Eyes are deformed using a transform deformer, allowing control over what the character looks at. The rig is animatable via bones, keyframes, or modo's new pose tool.
With this file you will be able to print Basic Character Rig for modo 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Basic Character Rig for modo 3D model.