Base Human Mesh

Base Human Mesh

cults3d

Male body base mesh. Model have UV, ready for sculpting, texturing. Clean tolopogy. Ready to use inside sculpting programs like ZBrush, Mudbox. Topology is quad-based and really easy to edit and modify. Model also ready for texturing and put any material. Face topology provide a enough quality for any furner facial sculpting and editing. Other summary mesh info: Originally created in: Blender 2.82 Mesh Polycount: about 14,803 faces, 29,620 tris Topology: Quad-based UV: Fully unwrapped and non-overlapping Formats included: OBJ, STL, FBX

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