Barrels Asset 02 Low-poly  3D model

Barrels Asset 02 Low-poly 3D model

cgtrader

The 3D model of an industrial metal painted barrel asset includes various types of barrels, each with different appearances, including open, closed and trash use variations. This particular version showcases a rusted and dirty aesthetic. Prepared for seamless integration into any game engine, this versatile asset is optimized for lowpoly usage and features three levels of detail (LODs) to ensure smooth rendering in all environments. The inclusion of a collision box allows for precise placement and interaction within your favorite game engines like Unity or Unreal. This industrial drums asset effortlessly elevates the visual appeal of diverse 3D scenes, whether they depict war-torn landscapes, gritty urban environments, post-apocalyptic settings or futuristic cityscapes. Crafted with precision and detail, this 3D model is specifically designed for game and low-poly applications. Each material is carefully set up for Physically-Based Rendering (PBR), guaranteeing breathtaking realism in any rendering scenario. Originating from the powerful toolset of Blender 2.80 and rendered utilizing Eevee's exceptional capabilities, this lowpoly model seamlessly accommodates PBR requirements. Detailed information regarding the creation process can be found below: SPECIFICATIONS - Number of Objects: 3 - Polygons Count: 1112 - Subdivision Capabilities: Yes - Render Engine Compatibility: Eevee (Also Compatible with Cycles) DETAILS OF CONTENT - Polygon Distribution for LOD0: - Red Barrel: 404 polygons - Black Barrel: 364 polygons - Green Barrel: 344 polygons TEXTURES - Number of Materials in Scene: 1 - Texture Sizes: 4K resolution - Types of Textures Included: Diffuse, Metallic, Roughness, Normal (Compatible with DirectX & OpenGL), Height and Ambient Occlusion (AO) - Format of Textures Provided: PNG format GENERAL INFORMATION - Scale: Real-scale dimensions preserved - Scene Objects are Organized by Logical Groups for Easy Accessibility ADDITIONAL NOTES - All textures provided do not accompany the file; instead, they are found within a folder designated 'Textures'

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