
Bark Debris 4K Photoscanned Low-poly 3D model
cgtrader
Images are rendered instantly with UE4. Included Textures: Base Color Normal (DirectX normal) Normal (OpenGL) Roughness Glossiness Ambient Occlusion 16 bit Displacement 8 bit Displacement Features: Meshes are scaled to their actual size. Debris uses only one material. Occlusion, roughness, and displacement maps are assigned to R-G-B channels of one texture. They are also included individually. Four LOD's and high-poly mesh included Texture Sizes: 4096x4096 Vertex Count: 66-6527 Triangle Count: 78-12340 Number of Meshes: 30
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