Barbarian Axe Ice
sketchfab
I'm testing a high-end axe model on a powerful computer system using Blender software to see how it performs within the game engine. The model is composed of 828 triangular faces, also known as tris, and has a total of 557 vertices. This level of detail suggests a highly intricate design. I've utilized both Blender and Photoshop for this project, taking advantage of their combined capabilities to bring my vision to life.
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