
Bar stool Bistrot Houses of the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8 software, which converts effortlessly into various other formats. Its native format is .skp, while a compatible 3ds Max scene runs on 3ds Max 2016 and is rendered using Vray 3.00 technology. To introduce an authentic brasserie ambiance to your kitchen or dining area, consider the stylish Bistrot bar stool. You will appreciate this mountain-inspired wooden chair that boasts unique aesthetic appeal. Beautiful forms combined with a rich wood tone give it an original touch to any home setting. Combine this matching wooden counter and you'll have perfectly separated areas for living room and kitchen. This product is part of the versatile Bistrot collection: The charming, retro-style spirit of these brasserie stools and tables is undeniable. Their mix of solid mango wood, natural rattan, Kadapa stone (Kadapa) materials creates a one-of-a-kind, distinctive ambiance for these kitchen pieces that truly exudes character. Classic aged brass shell handles bring out their aged appearance. Measurements: 31 in H x 15.7 in W x 15.7 in D Weight: approximately 13 lbs To explore the detailed features of this stool model further, refer to: http://www.maisonsdumonde.com/en-US/produits/fiche/bistrot-counter-stool-49120059.htm This product (Number: 49120059) is currently priced at €99. Polygons: 4203 You can find these detailed textures inside the .skp file. If you own software capable of reading the .skp format, extracting texture information should be easy: Sketchup Software Export an image as desired via File > Export > 2D Graphic in SketchUp. Another Method to Access: File -> Export -> 3D Model, choosing Collada (*dae) option. Inside export options menu choose that 'Export Texture Maps is enabled'. In the directory, a folder with textures containing exported file names will be there. Cinema4d (trial version okay too): Upon importing the .skp format, it auto-generates folders next to the exported files in which textures reside. 3ds Max Software When you import your .skp file into 3D max environment, it loads the texture files directly inside '3dsMax/scene/assets/images' directories. In Export fbx, ensure 'Embed Media Option is active.' With export enabled textures become auto-generated next to the exported FBX file folder location. Rhinoceros Software ( Trial version fine) Import your .skp format to 3d model editing Rhinoceros program. Material Editor Open Panel->Materials, find & Select a texture. A button that's usually hidden at far bottom lets you open embedded_file_locations to your system where those same textures reside. Don't forget that when exporting materials via material library the exported materials (in the above method using rhino editor) should contain original filenames of each embedded images in your skp file which have then gotten moved out by embedded_files during this whole rendering processing time while trying different variations within all above three editors, but simply copying and moving individual embed file into own preferred folder solves every single remaining problem so it will be ready for re-render.
With this file you will be able to print Bar stool Bistrot Houses of the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Bar stool Bistrot Houses of the world 3D model.