Bar Stool 3 3D model

Bar Stool 3 3D model

cgtrader

This 3D model of a bar stool is my third addition to the collection, featuring PBR materials, textures, and non-overlapping UV layout map. It's a production-ready model suitable for architectural visualizations or product shots, even for creating stock images or illustrations for sale on websites. The model is made up of quads only, with no poles, making it ideal for such uses. The 3D model comes with easily customizable UV unwrapped geometries, allowing you to create new textures or modify existing ones using the provided UV layout maps (in PNG format with alpha). Each object, material, or texture included in the package has a unique and meaningful name for easy identification. The model was made in Blender 3D (Cycles materials) and 3D Studio MAX 2013 (V-Ray 3.60), then exported to other formats. You'll find 13+ promo images in the description, including renders done using Cycles for Blender 3D 2.7x and V-Ray 3.60 for 3DS MAX 2013. The package includes FBX and OBJ formats, along with scenes in BLEND (2.77 Cycles materials) and 3D Studio MAX 2013 (V-Ray 3.60 materials). Additionally, you'll receive PBR colors and image textures for each material, using channels such as Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, and Ambient Occlusion. The UV layout maps and image textures resolutions are 2048x2048, made with Substance Painter 2. The model contains 10,997 vertices and 10,782 quad faces (totaling 21,564 triangles). It follows real-world dimensions and uses scene scale units of meters in Blender 3D and Unity, while using centimeters in MAX. The scale is uniform with applied scaling in Blender 3D and 100% scale in 3DS MAX. Textures are stripped in the 3DS MAX scene. Also included is a PBR Multi-Engine Textures Pack for various rendering engines or game engines, making it easy to edit textures or simply drag-and-drop the FBX/OBJ file along with your desired textures into your modeling software or game engine. Please note that the main renderings were made using V-Ray 3.60 and Blender 3D + Cycles, employing an HDR Environment Texture Image that is not included in the package.

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