
Bar stool 1 3D model
cgtrader
Introducing the first piece of my 3D model collection, a Bar Stool with PBR materials and UV-mapped textures. It comprises two objects (metal and leather) each having separate non-overlapping UV layout maps, materials, and PBR textures. The 3D model is free from poles and consists of quads only, making it perfect for architectural visualizations or product shots. You can use it to create stock images for sale on websites like stock image platforms. The model is easily customizable with its UV-unwrapped geometries, allowing you to create new textures or modify existing ones using the provided UV layout maps (in PNG format with alpha). Each object, material, and texture in the package carries unique, descriptive names for easy identification. The PBR textures are included in a separate subfolder within BLEND, MAX (VRAY), UNITY 5, and UNREAL 4 archives, along with scene files. The model has been created using Blender 3D (Cycles materials) and 3DS Studio MAX 2013 (V-Ray 3.60), then exported to other formats. In the description, you'll find over 15 promo images showcasing the model from various angles and highlighting its features. The formats included are 3DS, FBX, OBJ, with scenes available in BLEND (Cycles materials), 3D Studio MAX 2013 (V-Ray 3.60 materials), UNITYPACKAGE (Unity 5, with PBR Materials and Textures), and UNREAL 4 Migration Folder. Additionally, you'll find UV layouts and image textures at resolutions of 2048x2048, created using Substance Painter 2. The model consists of 10,282 vertices and 10,020 quad faces (equivalent to 20,040 triangles). It follows real-world dimensions, with scene scale units in meters for Blender 3D and Unity, and centimeters for MAX. The object has a uniform scale applied in Blender 3D and 3DS MAX at 100%. In the 3DS MAX scene, textures are stripped. Furthermore, a PBR Multi-Engine Textures Pack is included, offering various texture sets compatible with different rendering engines and game engines such as Adobe Dimension, Amazon Lumberyard, Cycles for Blender 3D, PBR Metal Rough workflow, PBR Spec Gloss workflow, Unity 5 Standard Metallic, Unity 5 Specular workflow textures, Unreal Engine 4, and Vray for 3DS MAX. This allows you to edit the textures or simply drag-and-drop the fbx/obj file with the desired texture set for seamless integration into your preferred software or game engine. Please note that the main renderings were made using V-Ray 3.60 and Blender 3D + Cycles, incorporating an HDR Environment Texture Image (not included in the package).
With this file you will be able to print Bar stool 1 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Bar stool 1 3D model.