Bandsaw

Bandsaw

3docean

Production-ready 3D Model, with PBR materials, textures, and non-overlapping UV Layout map provided in the package. Quads-only geometries (no tris/ngons). Easily customizable: UV-unwrapped geometries, so you can create new Textures or modify existing ones using the UV Layout maps provided in the package. Each Object, Material, or Texture has a unique, meaningful name. Made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. Promo images: the first image rendered in Cycles (or Eevee) for Blender 3D 2.8x; find 11+ promo images in this description. Numbered images include: 1-6 rendered in Cycles (Blender 3D 2.80), 7-8 wireframe images, 9-10 screenshots from the Blender 3D scene showing UV Layout. Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha. One Object (mesh), one PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 27,173 vertices, 27,153 quad faces (54,306 tris). Real-world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: find the PBR Textures set for a bunch of rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), normal; Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal). Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height), generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height). Use it in Eevee for Blender 3D 2.8, too! Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/bandsaw-d19609ae976243dda737a4efde2edf83

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