Balloon with a string
3docean
Balloon with a string 3D Model. This production-ready 3D model features PBR materials, textures, and non-overlapping UV layout maps provided in the package. Quads-only geometries (no tris/ngons), no poles ensure seamless editing and customization. Easily customize: UV-unwrapped geometries allow you to create new Textures or modify existing ones using UV layout maps provided as PNG files with alpha channels. Each Object, Material, or Texture has a unique, meaningful name for effortless organization. Made in Blender 3D 2.79 (Cycles materials) and exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: The first image was rendered in Cycles for Blender 3D 2.7x. You can find 11+ promo images in this description: * nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) * nr. 7-8 are wireframe images * nr. 9-10 are screenshots from the Blender 3D scene, showing UV layout * other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNG files with alpha channels. 1 Object (mesh), 1 PBR Material, UV-unwrapped (non-overlapping UV layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles; 16444 vertices, 16440 quad faces (32880 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! * Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) * generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) * generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) So, you'll be able to edit the Textures or just import the FBX/OBJ file along with the desired Textures set in your 3D Modeling software or game engine and link them together to get a production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/balloon-with-a-string-6d4f79ae239d48aeb418e6e9155329d4
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