Ball Hard Surface

Ball Hard Surface

sketchfab

A modeler practices with hard surface modeling using ZBrush 2018's PolyGroupIt feature, as well as other techniques. To create detailed models, artists rely on ZBrush 2018 for its robust modeling and sculpting capabilities. For retopology and UV creation, Maya 2018 is the tool of choice. Additionally, Substance Painter is used for baking and texturing high-quality surfaces.

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