
Balinese Guardian
sketchfab
I'm crafting a character concept for my latest game project, drawing inspiration from the rich cultural heritage of Bali. The model was meticulously crafted within Blender's robust tools, where I carefully sculpted every detail to bring it to life. Next, I transported the model into Marmoset, where it underwent a series of intricate lighting and shading techniques to achieve a truly cinematic feel. To complete this look, I designed the character's garments using Marvelous Designer, paying close attention to texture and movement. Finally, I added a level of realism with Substance Painter, carefully texturing every aspect of the outfit to create a truly immersive experience.
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