
Bald Man Low-poly 3D model
cgtrader
Normal maps are created by baking high-poly models.\n\nThis model is rigged, but it's not animated; there are some images showing the model in various poses to demonstrate rigging.\n\nThe model stands 182cm tall.\n\nFacial expressions are possible due to several joints that control facial movements.\n\nYou can also manipulate eyeballs by rotating the left and right eye joints.\n\nRendered photos of the model were taken using Marmoset Toolbag 3, with all 17 available textures applied, including the Scattering Map.\n\nAvailable file formats include FBX, OBJ, MTL, and 17 texture files in TGA format.\n\n**All texture files are stored within a RAR archive.\n\nThis model contains 14,974 quad polygons; when converted to triangles, it becomes 29,948 triangular polygons.\n\nPolygon count: 14,974.\n\nVertex count: 15,678.\n\nFour texture sets are available: Body, Clothes, Eyelashes, and Eyes.\n\nTexture dimensions: Body (4096x4096), Clothes (4096x4096), Eyelashes (512x512), and Eyes (1024x1024).\n\nTextures include:\n\nBody_Diffuse,\n\nBody_Fuzz,\n\nBody_Glossiness,\n\nBody_Normal,\n\nBody_Scattering,\n\nBody_Specular,\n\nBody_Translucency,\n\nClothes_Diffuse,\n\nClothes_Glossiness,\n\nClothes_Normal,\n\nClothes_Specular,\n\nEyelashes_Alpha,\n\nEyelashes_Diffuse,\n\nEyes_Diffuse,\n\nEyes_Glossiness,\n\nEyes_Normal,\n\nEyes_Specular
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