
B Gray Library houses the world 3D model
cgtrader
This 3D model was originally built using Sketchup 13 and then converted into various other formats of 3D models. Native format is .skp, with a 3dsmax scene that runs on 3ds Max 2016, rendered by Vray 3.00. Catalogue version 2014. This grey bookcase forms the letter B in style, offering ample space for storing books and decorative items. With five stationary shelves divided into separate compartments, this cabinet can fit perfectly in a teenager's bedroom or a contemporary living room. For more design inspiration, check out the C library Pink Dimensions, which has the following dimensions: Height 130 cm x Width 90 cm x Depth 35 cm, with a weight of 40 kg. Item price: €246.50. Total polygons: 59. You can find textures for this 3D model in its .skp file. To extract these textures from the .skp file, you can use any one of the following software: If you have Sketchup (which is free to download), it's a breeze to do so. Simply go to File -> Export -> 2D Graphic and choose your desired file type from the drop-down menu. Alternatively, you can also follow these steps: * Go to File -> Export -> 3D Model, then export the .skp file as a COLLADA File (*.dae) file. * Click on the Options button and make sure that Export Texture Maps is checked. * Navigate to the exported file location, where you should see a folder containing all of the textures. C4D (which offers a free trial version) makes it easy to import the .skp file and automatically generates a folder with textures next to the .skp file. If you have 3ds Max, simply import the .skp file and you will find that texture files are stored in ..\3dsMax\scene\assets\images. You can also export an fbx file with embed media option selected (in the export dialog window), which automatically generates a folder of textures together with the fbx file. For those using Rhinoceros 3D (which offers a free trial version), simply import the .skp file, then open the material editor. Select any material that has a texture on it and click on the three dot button next to it in the Textures section of the material editor. This will display all textures available, which you can find in ..\AppData\Local\Temp\embedded_files. Feel free to copy and paste these textures into any folder of your choice.
With this file you will be able to print B Gray Library houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on B Gray Library houses the world 3D model.