Azir fanart

Azir fanart

sketchfab

I've created a visually stunning character using a hand-painted approach combined with the advanced capabilities of PBR (Physically Based Rendering) workflow. Every step of the process was meticulously executed in Maya for modeling, Zbrush for sculpting, 3D Coat for texturing, and Photoshop for final touches. Substantial use of Substance also played a key role in achieving realistic textures and materials. Have a fantastic day!

Download Model from sketchfab

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