Average Black Female Head Low-poly 3D model
cgtrader
This high-quality, realistic Black female head asset is perfect for real-time engines with PBR workflow, similar to modern AAA games. It can be utilized in cinematics or simplified for mobile devices, and serves as a base model for creating new characters. The model is designed for next-gen real-time engines like Unreal and Unity, but is compatible with other renderers such as mental ray and v-ray. It includes an intricate hairstyle and has 7 subdivisions in its ZBrush file, along with organized Polygroups for easy isolations. The UVs are non-intersecting, and the model is ready for rigging and smoothable. All objects are named and organized, and it comes with textured eyeballs and teeth/tongue. Included files are Maya 2016 (low res with open mouth and closed eyes blendshapes), OBJ (low res with blendshapes), FBX (low res with blendshapes), ZBrush 4R7 file (7 subdivisions with blendshapes on separate layers), and a Marmoset Toolbag 3 scene. Textures include Color (Albedo) at 4096, Normal at 4096, Specular at 4096, Gloss at 4096, Translucency at 1024 for the face; Color (Albedo) at 4096, Normal at 4096, Specular at 4096, and Gloss at 4096 for the eyeballs; and Color (Albedo) at 2048, Normal at 2048, Specular at 2048, and Gloss at 2048 for the teeth and tongue. The hair texture consists of Color (Albedo) at 2048, Normal at 2048, Specular at 2048, and AO at 2048. The total triangle count is 45,214 with a vertex count of 25,650; face triangles range from 5516 to 22,064, eyes are 3680 triangles, lacrimal fluid (tear line) is 540 triangles, eyebrows and eyelashes total 1320 triangles, teeth and tongue are 24,894 triangles, and hair ranges from 9,504 to 38,016 triangles.
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