Average Asian Male Head Low-poly  3D model

Average Asian Male Head Low-poly 3D model

cgtrader

This high-quality, realistic male Asian character is ideal for real-time engines with PBR workflows, like in many modern AAA games. It's suitable for cinematics and can be simplified for mobile use. The model serves as a base for creating new characters. Features include compatibility with next-gen real-time engines (e.g., Unreal Engine, Unity), full texturing, a detailed ZBrush file with 7 subdivisions and organized Polygroups for easy isolations, clean edge flow, non-intersecting UVs, readiness for rigging and smoothness, named and organized objects, and included textured eyeballs and teeth/tongue. The package provides source files in Maya 2016 (low res with open mouth, closed eyes), OBJ (low res with open mouth, closed eyes), FBX (low res with open mouth, closed eyes), ZBrush 4R7 file (7 subdivisions with open mouth, closed eyes on separate layers), and a Marmoset Toolbag 3 scene. Textures include PSD source files for color, specular, and gloss; face textures like color (albedo) at 4096, normal at 4096, specular at 4096, gloss at 4096, and translucency at 1024; eyeball textures in colors brown, green, and blue at 4096 for color (albedo), normal, specular, and gloss; and teeth & tongue textures with color (albedo) at 2048, normal at 2048, specular at 2048, and gloss at 2048. The triangle count is 35,030 vertices, 17,947, face triangles at 5,516 (lowest) and 22,064 (for the second subdivision), eye triangles at 3,680, lacrimal fluid triangles at 480, eyebrow & eyelash triangles at 460, and teeth & tongue triangles at 24,894.

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