
Auto Turret Free 3D model
cgtrader
I've created this initial model for sales purposes; I'd appreciate feedback on the upload process to ensure everything has gone smoothly.This auto turret was designed and constructed in Blender utilizing subdivision surface modifiers at level two.The coloration is implemented solely through materials, rendering additional texturing unnecessary.Model rigging and weight painting were employed to facilitate leg movement, base gun movement, and barrel rotation.My initial search for polygon counts within Blender yielded confusion, so I followed advice to enter Faces x2 if all quad faces exist in the model - as indeed they do.I counted polygons after the Sub-Surf 2 was applied and am now awaiting confirmation of a job well done!
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